SKILL
Reverser
Flip the rules. Change alignments, invert buffs and debuffs while shifting strengths and weaknesses to your benefit.
USAGE
ACTIVE
ACTIVE - PRESS
Inverted Fusion [Buff]
When activated, removes all negative status effects (besides some exception like Magicule Poisoning) from the player if looking at nothing or the looked at mob/player and grants buffs based on the status effect removed (if applicable). Paralysis, Slowness = Speed; Poison, Corrosion, Wither = Regeneration; Burden = Slow Falling + Speed + Jump Boost; Fragility = Resistance; Mining Fatigue = Haste, Hunger = Saturation; Bad Luck = Luck, Weakness = Strength, Night Vision = Blindness/Darkness, Invisibility = Glowing etc. It can also turn Curses from gear into Blessings when the skill is mastered or completely erase those curses if they don't have a blessing counterpart.
ACTIVE - PRESS
Inverted Fusion [Debuff]
Invert the possible reverse Above
Inverted fusion becomes toggleable with mastery. Once toggled, it will automatically inverse any negative effect applied.
Reversing now respects the ratio of reversed effects (for example, Resistance = Fragility II).
Can reverse effects on potion items on entities with mastery.
Inverted fusion becomes toggleable with mastery. Once toggled, it will automatically inverse any negative effect applied.
Reversing now respects the ratio of reversed effects (for example, Resistance = Fragility II).
Can reverse effects on potion items on entities with mastery.
ACTIVE - PRESS
Alignment Reverse
If the player is a Majin, Holy or True Hero(TH), sets Alignment to Chaos (Which can be seen as it changes the Race name color to Red). When the alignment is set to Chaos, the player can become TH when their race is Majin. Chaos-aligned beings are no longer affected by Holy Coat, and no longer take extra damage from Charybdis's Wicked Light Ray. With Mastery, you can set the alignment of other players or mobs to Chaos.